![]() Other Masteries better suit high dexterity users with bows or staffs. You can choose a pure branch or combine two – we took a melee/caster route by combining ‘Warfare’ and ‘Dream’. These function as classes and provide elemental moves and powers. Much of your success relies on selectively aggroing enemies and drawing them away from the pack, which gets complicated when your character randomly targets a beastie in the distance and runs away from the group you’re fighting.Ĭharacter creation is as simple as choosing a name and gender customisation comes from the gear you equip and your chosen Mastery, a branch of skills unlocked from nine possibilities. Holding down the button brings up a directional cone, enabling you to redirect your target, but we’d have preferred a button to cycle through opponents. Keep tapping and they’ll run to the next and the next, with no further input necessary. Your character auto-runs at enemies in range when you hit an attack button (‘X’ or ‘Y’). The camera is fixed, although the right stick zooms in. You’ll guide your warrior with the left stick through all manner of ancient cities and territories, despatching vile monsters and completing quests (mostly achieved through the dispatch of said monsters). Your quest encompasses a globe-trotting hunt, from Greece to Egypt, through Asia and beyond. There’s plenty of room for improvement, but Titan Quest on Switch isn’t an embarrassment at launch. ![]() Considering the sheer amount of game, we’d say the Switch edition is both functional and enjoyable in its current form. However, passing a rebirth fountain saves your progress and there are periodic auto-saves, plus a manual option via the pause menu, so we didn’t lose much progress.
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